Yoshi's New Island

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Jan 05, 2017  Discover a new island chock full of clever platforming challenges. Crush your surroundings to find new paths and secrets with the Mega Eggdozer. Guide Yoshi and a young Mario through all-new stages, from slippery slopes to watery wonderlands. Immerse yourself in a delightful, Yoshi-ridden world. “E” w/Mild Cartoon Violence. When they reclaim the two babies and bring them to their parents, the stork hits Kamek, causing Baby Mario to fall to Egg Island where the Yoshi clan lives, and Baby Luigi is captured by Kamek. But since Baby Mario could sense the location of her younger brother. 3DS - Yoshi's New Island - The #1 source for video game models on the internet!

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  • Ass Pull: After defeating baby Bowser in Yoshi's New Island, adult Bowser appears out of nowhere from time and space to prevent his defeat as an infant. The game itself even lampshades how sudden and forced his appearance is.
    Suddenly.. warping through space and time.. King Bowser appears!
    • You might notice that Mr. Pipe has Mario's eyes if you look at him closely. Otherwise, there's no indication that time travel is involved before Bowser shows up.
  • Broken Base: While every Yoshi's Island game since the first has been a Contested Sequel in some way, New Island is easily the most divisive entry in the franchise:
    • The graphics. Instead of reusing the 'coloring book' look of the previous two games, the developers have chosen a style that resembles Yoshi's Island's artstyle mixed with Yoshi's Story pre-rendered 3D visuals, with backgrounds looking more painted and characters looking like claymation. Some love the style and think it fits in well with the usual Yoshi's Island aesthetic while still giving the game its own identity, while others think it looks bland and lacks the charm of the previous games' coloring book style.
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    • The fact that game's opening cancels out the original's ending by including a twist that the parents who were brought the Mario Bros. are actually not their parents at all also has the fanbase split between the people who don't mind it and find it hilarious, and the people who think that this is very disrespectful of the original Yoshi's Island's ending, which was considered a Heartwarming Moment.
    • And of course, Adult Bowser’s appearance as the final boss. While his appearance in DS made perfect sense because he was at least established to be part of the plot, this time he is given no reason to show up as the final boss.
  • Contested Sequel: Easily the biggest example out of all the Yoshi games.
  • Fanon Discontinuity: The Sequel Reset that cancels out the beautiful ending to the original game is disliked by many of the players, both those who like this game and those who don't. The completely unexplained appearance of the adult Bowser as the Final Boss doesn't help matters. Of course, those who don't like the game just tend to ignore the whole kit-and-kaboodle altogether.
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  • It Was His Sled: Bowser bends time and space just to show up as the Final Boss.
  • Memetic Mutation:
    • The title theme and especially 'The Yoshi Clan' seem to have headed into this territory due to how ear-grating they are. While the game's soundtrack as a whole tends to get a bad rap, it's those two pieces that people tend to make fun of the most often, and they frequently get tossed around as a humorous 'annoying music' post on social networks.
    • 'Suddenly..warping through space and time..King Bowser appears!'
  • One-Scene Wonder: Bowser, who stars in the game's most baffling moment. Similarly, there's Mario at the end.
  • Scrappy Mechanic:
    • The invisible clouds in this game, which most of the secrets are hidden in now. It creates a lot of Fake Difficulty, especially considering that many of them are hidden in obtuse locations you may not even think of going.
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    • The fact that some coins (yes, even the red ones) don't appear until you walk in a certain place. Once again, these trigger spots are often in places you would simply ignore, wouldn't think of going into, or just have no indication of anything special.
    • The redesigned vehicle sections which use tilt controls.
    • Unlike in previous games, the checkpoints don't track the amount of stars you have, meaning that if you lose a life after hitting one, you're knocked back down to ten. This can really be a pain, especially when trying to get all stars in the levels for 100% Completion and especially when trying to get them all in the forts/castles where it's very easy to get hit by a boss's attacks.
  • So Okay, It's Average: While far from a terrible game (in fact, many will tell you that it's still pretty good), New Island is still generally regarded to be inferior to most of the other Yoshi's Island games.
  • They Changed It, Now It Sucks!: A major point of criticism of this game was doing a Sequel Reset that retconned out the very heartwarming ending of Super Mario World 2: Yoshi's Island.
Yoshi's New Island
Developer(s)Arzest
Publisher(s)Nintendo
Director(s)Masahide Kobayashi
Producer(s)
Programmer(s)Yuki Hatakeyama
Artist(s)Masamichi Harada
Composer(s)Masayoshi Ishi
SeriesYoshi
Platform(s)Nintendo 3DS
Release
  • EU/NA: March 14, 2014
  • AU: March 21, 2014
  • JP: July 24, 2014
Genre(s)Platform
Mode(s)Single-player, multiplayer

Yoshi's New Island[a] is a 2014 platform game developed by Arzest and published by Nintendo for the Nintendo 3DShandheld game console. First released in Europe and North America on March 2014, Yoshi's New Island is the successor to the 1995 game Super Mario World 2: Yoshi's Island and the 2006 game Yoshi's Island DS, but chronologically takes place between them.

The gameplay focuses on controlling Yoshi characters who must escort Baby Mario through a series of levels. Like similar Yoshi games, the game features a hand-drawn art style, with level designs and backgrounds stylized as oil paintings, watercolors, and crayon drawings.[1]

Gameplay[edit]

The gameplay is similar to other Yoshi's Island games, involving Yoshi needing to reach the goal at the end of each stage while protecting Baby Mario from enemies by throwing eggs as a weapon, and sometimes transforming into a vehicle. There are six vehicle forms in the game: Hot Air Balloon, Helicopter, Jackhammer, Mine Cart, Bobsled, and Submarine. They are controlled using the console's gyroscope. A new feature to this game are Mega Eggdozers, larger than usual Yoshi eggs, which are able to hit and destroy some obstacles in the way, as well as Metal Eggdozers, which are slightly smaller and roll across terrain. Yoshi obtains these by eating Giant and Metal Shy Guys, respectively. Underwater stages, where Yoshi must walk on the seafloor, are another new addition. If the player is having difficulty completing a stage, Yoshi can obtain Flutter Wings, which allow for indefinite hovering, and Golden Flutter Wings, which give Yoshi invincibility as well.

Download Super Mario Advance 3 - Yoshi's Island ROM for Gameboy Advance(GBA) and Play Super Mario Advance 3 - Yoshi's Island Video Game on your PC, Mac, Android or iOS device! Yoshi's Island: Super Mario Advance 3 has been played multiple times and is another one of the many Yoshi games that we offer, and if you want to play more games we have see the Platformer games page. Jun 07, 2018  Yoshi's Island is up there with the best of the best when it comes to Mario style platformers. It has beautiful graphics sprite graphics, great sound effects, simple yet effect controls, and crisp, fluid gameplay. With the possible exception of Super Mario World, it. Yoshi Sep 17, 2019  If you miss Yoshi's Island and have a Wii U, this is a great game to buy; especially so if you are familiar with the Gamepads layout and feel from playing Wooly World. Comment Report abuse. David Mullinax. 5.0 out of 5 stars Perfect. Yoshi's Island: Super Mario Advance 3 is an online GBA game that you can play at Emulator Online. This free Game Boy Advance game is the United States of America region version for the USA. Yoshi's Island: Super Mario Advance 3 is a single title from the many skill games, arcade games and mario games offered for this console.

Plot[edit]

YoshiYoshi

Yoshi's New Island takes place immediately following the events of Super Mario World 2: Yoshi's Island, where a stork delivers twins Baby Mario and Baby Luigi to a couple in the Mushroom Kingdom assumed to be their parents. The opening of Yoshi's New Island reveals that the stork had delivered the babies to the wrong couple. The stork reclaims the babies and sets off to locate their real parents, but is ambushed by Kamek in mid-flight. Kamek captures the stork and Baby Luigi, but Baby Mario falls and reunites with the Yoshi clan on Egg Island, a floating island that was conquered by Baby Bowser. Baby Mario can telepathically sense Baby Luigi's location; the Yoshi clan agrees to escort Baby Mario across the island and rescue Baby Luigi. Once Baby Mario and Yoshi make it to Baby Bowser's castle, Baby Bowser wakes up and jumps on Kamek who attempted to get Baby Mario and Yoshi out. When Baby Bowser tries to ride Yoshi, Baby Bowser is defeated. Kamek uses a Giant Magical Hammer to make Baby Bowser gigantic. After defeating Giant Baby Bowser, Yoshi proceeds to rescue the captured stork and save Baby Luigi only to be met by Adult Bowser, who appeared after warping through space and time. After Yoshi defeats Adult Bowser, Kamek once again uses a Giant Magical Hammer to make adult Bowser gigantic. After defeating Adult Bowser, Yoshi once again comes to the stork and Baby Luigi, and the stork delivers Baby Mario and Luigi back to their true home. The moving helping warp pipe, who helped Yoshi throughout the journey, is seen at the end is revealed to be adult Mario who also travelled back through time and space to help Yoshi to succeed and returns to his own timeline.

Development and release[edit]

Yoshi's New Island was developed by Arzest, which consists of key members involved in the development of its predecessor Yoshi's Island DS.[2] Masahide Kobayashi directed the game, and Takashi Tezuka was producer.[2][3]

The game was announced in a Nintendo Direct presentation in April 2013.[4] Its official name was revealed at E3 2013; a trailer of the game was also featured.[5]Yoshi's New Island was released in both North America and Europe on March 14, 2014,[6][7] and in Australia on March 21.[8] It was released in Japan on July 24, 2014.[9]

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings65.80%[10]
Metacritic64/100[11]
Review scores
PublicationScore
Destructoid7/10[12]
Edge4/10[13]
Eurogamer4/10[14]
Game Informer7/10[15]
GameSpot5/10[16]
IGN7.9/10[17]
Nintendo Life5/10[19]
Nintendo World Report6/10[18]
ONM67%

Yoshi's New Island has received mixed reviews, with its familiarity to Yoshi's Island being met with both praise and criticism. Among the most positive reviews came from Joystiq, giving it 4 out of 5 stars, and IGN, giving it a 7.9 out of 10. Giant Bomb's Patrick Klepeck was more mixed and rated it 3 out of 5 stars, stating 'at its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been.'[20]

Conversely, Eurogamer's Chris Schilling was more critical. Rating it 4 out 10, Schilling criticized the game's visuals, soundtrack and pacing as well as Arzest themselves, stating that 'It's startling that a game so outwardly similar to the Super Nintendo original can be so very inferior.'[14]GameSpot's Tom Mc Shea, who rated it 5 out of 10, echoed similar sentiments when discussing how Yoshi's New Island's similarities with Yoshi's Island were more of a hindrance than a boon. Mc Shea further elaborated that while Yoshi's Island DS 'had its own problems, it also had an identity' by citing that game's variety of babies and the unique abilities they possessed before concluding that Yoshi's New Island 'has no such identity.'[16] Many reviewers have criticized the game's soundtrack for the use of the kazoo as a primary instrument.[14][17][21]

Despite receiving middling reviews from critics, the game was added to the Nintendo Selects label on October 16, 2015 in Europe, and March 11, 2016 in North America.[22]

The game debuted at number two in the Japanese sales charts, with 58,285 copies sold.[23] By October 2014, it had sold 197,108 copies in Japan.[24]

Notes[edit]

  1. ^Known in Japan as Yoshi New Island (Japanese: ヨッシー New アイランド, Hepburn: Yosshī Nyū Airando)

References[edit]

  1. ^'Arzest Developing Yoshi's New Island - News'. Nintendo World Report. 2013-06-11. Retrieved 2013-06-15.
  2. ^ ab'E3 2013: Discovering Yoshi's Island (Again)'. IGN. 2013-06-12. Retrieved 2013-06-15.
  3. ^'Archived copy'. Archived from the original on March 13, 2014. Retrieved March 12, 2014.CS1 maint: archived copy as title (link)
  4. ^Robinson, Martin (2013-04-17). 'New Yoshi's Island announced for 3DS • News • 3DS •'. Eurogamer.net. Retrieved 2013-06-15.
  5. ^Ishaan. 'Yoshi's Island For 3DS Gets A New Name And A New Trailer'. Siliconera. Retrieved September 9, 2016.
  6. ^''Yoshi's New Island' Set for March 14 in North America and Europe'. Crunchyroll. January 10, 2014. Retrieved January 25, 2020.
  7. ^'VIDEO: 'Yoshi's New Island' Transforms in Latest Trailer'. Crunchyroll. January 25, 2014. Retrieved January 25, 2020.
  8. ^Whitehead, Thomas (2014-01-23). 'Yoshi's New Island Hatches in Europe on 14th March'. Nintendo Life. Retrieved 2014-01-23.
  9. ^'ヨッシー New アイランド'. Nintendo. Retrieved July 10, 2014.
  10. ^'Yoshi's New Island for 3DS'. GameRankings. Retrieved March 14, 2014.
  11. ^'Yoshi's New Island Critic Reviews for 3DS'. Metacritic. Retrieved March 14, 2014.
  12. ^Carter, Chris (March 13, 2014). 'Review: Yoshi's New Island'. Destructoid. Retrieved March 14, 2014.
  13. ^'Yoshi's New Island review'. March 13, 2014. Retrieved March 14, 2014.
  14. ^ abcSchilling, Chris (March 13, 2014). 'Yoshi's New Island review'. Eurogamer. Retrieved March 14, 2014.
  15. ^Ryckert, Dan (March 13, 2014). 'Yoshi's New Island review'. Game Informer. Retrieved March 14, 2014.
  16. ^ abMc Shea, Tom (March 14, 2014). 'Yoshi's New Island Review'. GameSpot. Retrieved March 14, 2014.
  17. ^ abOtero, Jose (March 13, 2014). 'Yoshi's New Island Review'. IGN. Retrieved March 14, 2014.
  18. ^'Yoshi's New Island review'. Nintendo World Report. Retrieved March 13, 2014.
  19. ^'Yoshi's New Island for Nintendo 3DS review'. Nintendo Life. Retrieved March 13, 2014.
  20. ^Klepeck, Patrick (March 13, 2014). 'Yoshi's New Island Review'. Giant Bomb. Retrieved March 19, 2014.
  21. ^Orland, Kyle (13 March 2014). 'Review: Yoshi's New Island is a solid new Yoshi's Island'. Retrieved 14 August 2016.
  22. ^'Nintendo of America Officially Announces New Nintendo Select Titles'. February 29, 2016. Retrieved March 13, 2016.
  23. ^Ishaan (July 30, 2014). 'This Week In Sales: Yoshi's New Island Arrives In Time For A Corpse Party'. Siliconera. Retrieved August 25, 2017.
  24. ^Ishaan (October 22, 2014). 'This Week In Sales: Monster Hunter 4 Ultimate Week 2'. Siliconera. Retrieved August 25, 2017.

Yoshi's New Island Intro

External links[edit]

Yoshi's New Island 3ds Review

  • Yoshi's New Island at Nintendo.com
    • Official Site for North America(in English)
    • Official Site for Europe(in English)
    • Official Site for Australia(in English)
    • Official Site for Japan(in Japanese)

Yoshi's New Island Ost

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